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  • Playing Featured Fortnite Islands w/ Special Guest: Brian Grayson | Indie Games Week 2026
    2026.04.17 に

    Join us for Indie Games Week as we explore featured UEFN islands from this year’s showcase, with special guest Brian ‘Lionheart’ Grayson of Ghost Gaming! Check out other exclusive Indie Games Week interviews and Inside Unreal episodes packed with dev tips for small teams here: unrealengine.com/events/indie-games-week-2026 To find out more about building indie games with Unreal Engine, take a look at our website: unrealengine.com/uses/indie-games

  • Dispatch | Game Profile | Unreal Engine
    2026.04.17 に

    Watch this video to learn how remote-first indie studio AdHoc turned a fallen superhero’s office job into ‘Dispatch’—a breakout narrative comedy built in Unreal Engine—selling over one million copies in 10 days and showing how small teams can push episodic storytelling forward. Since its launch last year, the game has been recognized in numerous award categories and players have had an outstandingly positive response to its story, slick visuals, and all-star voice cast including Aaron Paul, Jeffrey Wright, Erin Yvette, Laura Bailey, Travis Willingham, Matthew Mercer, and others. We dialed up AdHoc’s CTO and Creative Director Dennis Lenart and Lead Programmer Seth Kingsley to learn more about this super-powered project. Check out the full interview here: https://epic.gm/dev-interviews-dispatch #Dispatch, #AdHocStudio, #UnrealEngine, #SuperheroGame, #BlueprintVisualScripting, #Sequencer, #ControlRig, #EpicDeveloperCommunity, #Fab, #UnrealInsights

  • Creating High-Fidelity Digital Humans on a Small Budget w/ MetaHuman | Indie Games Week 2026
    2026.04.16 に

    Join the MetaHuman product team and Sir Wade from Sir Wade Animation, who will guide you through practical, time-saving workflows to create, capture, and animate high-fidelity digital humans —directly in Unreal Engine. Discover how teams of any size can capture and retarget high-quality motion without a large studio or budget—using accessible devices, stream in real-time into UE, capture face animations, and tips and tricks to easily customize your character. Check out other exclusive Indie Games Week interviews and Inside Unreal episodes packed with dev tips for small teams here: unrealengine.com/events/indie-games-week-2026 To find out more about building indie games with Unreal Engine, take a look at our website: unrealengine.com/uses/indie-games

  • Mixtape | Game Profile | Unreal Engine
    2026.04.16 に

    Watch this video to discover how indie studio Beethoven & Dinosaur crafted ‘Mixtape’—a nostalgic, music-infused story of friendship—and how UE5 gave them access to many crucial technologies they wouldn’t have had time to build themselves otherwise as a small team. Based in Australia, developer Beethoven & Dinosaur has stuck with Unreal Engine after producing the award-winning 2021 title ‘The Artful Escape’. We recently caught up with them to learn more about the small indie team’s use of UE5 for animating in-engine with Control Rig, accessing source code to extend the engine, quickly iterating on ideas via Blueprints, and, as one might expect, getting extensive use out of MetaSounds to bring the game’s all-important audio experience to the forefront. Read the full interview here: https://epic.gm/dev-interviews-mixtape #Mixtape, #Beethoven&Dinosaur, #UE5, #ControlRig, #Blueprint, #MetaSounds, #Sequencer, #UnrealInsights, #AudioInsights, #UnrealEngine

  • SpectraLight QC Light Booth Plugin – Bringing Classified Lighting Into Unreal
    2026.04.16 に

    SpectraLight QC Light Booth Plugin – Bringing Classified Lighting Into Unreal | TutorialThe Spectralight QC Li

  • Timberline Studio on the making of Beastro | Inside Unreal | Indie Games Week 2026
    2026.04.15 に

    Join us for Indie Games Week as we explore Beastro with Timberline, the team behind this UE5-powered adventure title, and discuss how this team brought this ‘crunchy cozy’ and charming game to life! Check out other exclusive Indie Games Week interviews and Inside Unreal episodes packed with dev tips for small teams here: unrealengine.com/events/indie-games-week-2026 To find out more about building indie games with Unreal Engine, take a look at our website: unrealengine.com/uses/indie-games

  • Hitting 60 FPS in UE5 and Keeping It There
    2026.04.15 に

    Hitting 60 FPS in UE5 and Keeping It There (Presented by Epic Games)Epic Games’ Matt Oztalay can talk abo

  • Abiotic Factor & Midnight Ghost Hunt: Online Systems w/ Epic Online Services | Indie Games Week 2026
    2026.04.14 に

    Join us as we go behind the scenes with Deep Field Games (Abiotic Factor) and Vaulted Sky Games (Midnight Ghost Hunt)—indie teams that have successfully launched and supported live games with active player communities—as they share how they built and shipped the online systems behind their live player experiences. Check out other exclusive Indie Games Week interviews and Inside Unreal episodes packed with dev tips for small teams here: unrealengine.com/events/indie-games-week-2026 To find out more about building indie games with Unreal Engine, take a look at our website: unrealengine.com/uses/indie-games