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  • KPop Demon Hunters brought big cinematic moments into real-time previs
    2026.02.27 に

    From demon-filled bathhouses to stadium-scale concerts, KPop Demon Hunters brought big cinematic moments into real-time previs. Go behind the scenes to see how Unreal Engine supported the team at Sony Pictures Imageworks’ workflow: https://epic.gm/spotlight-kpop-demon-hunters Stream KPop Demon Hunters now on Netflix.

  • Reimagining Previs and Layout for KPop Demon Hunters with Unreal Engine
    2026.02.27 に

    Watch this video to find out what happens when real-time technology meets a global pop phenomenon. Discover how Unreal Engine transformed previs, layout, and iteration on ‘KPop Demon Hunters.’ ‘KPop Demon Hunters’ is more than just a film—it’s a cultural phenomenon. The project combined fast-paced action, dense crowds, and concert-scale lighting in ways that were hard to evaluate with traditional layout and previs. Key creative decisions depended on seeing how action, lighting, materials, and effects worked together, not in isolation. To answer those questions earlier, the team needed a way to visualize near-final imagery at the start of the pipeline—which led them to Unreal Engine. To find out more, read the blog post: https://unrealengine.com/spotlights/reimagining-previs-and-layout-for-kpop-demon-hunters-with-unreal-engine KPop Demon Hunters is streaming now, only on Netflix. Want to learn about animating in Unreal Engine? Take a look here: unrealengine.com/uses/animation #KPopDemonHunters, #UnrealEngine, #SonyPicturesImageworks, #BlueprintVisualScripting, #UniversalSceneDescription, #USD, #ControlRig, #Netflix

  • Automotive Substrate Materials: Free on Fab
    2026.02.27 に

    Built entirely on Substrate, Unreal Engine’s next-generation material system, this pack provides a physically accurate, production-ready material foundation for automotive visualization. Automotive Substrate Materials include: – Over 280 automotive-focused materials covering the most common vehicle material types – 150 material setup assets and 47 reusable material templates to speed up iteration – A zoo-style overview map organized by material type. – A calibrated look development map built for high-quality automotive rendering Download the materials at: https://fab.com/s/bde84e86048d Get more information here: https://www.unrealengine.com/en-US/news/get-over-280-production-ready-automotive-substrate-materials-for-ue-5-7-free-on-fab #UE5 #UnrealEngine #Automotive #AutoViz #Substrate #SubstrateMaterials #Fab

  • Exploring TechAudioTools Content | Inside Unreal
    2026.02.26 に

    Come join Eric and Dan from the Tech Audio team at Epic Games as they walk through powerful new resources for sound and music designers. During this presentation, viewers will learn more about the TechAudioTools ecosystem and the deep integration made possible by MetaSound Viewmodels. Topics will include MetaSounds, editor utilities, custom preset widgets, and viewmodels. Helpful links: TechAudioTools Content on Fab | https://www.fab.com/listings/d44cbd49-7691-4f82-abdb-6428c78508f6 TechAudioTools Content Documentation | https://dev.epicgames.com/community/learning/tutorials/DE7d/unreal-engine-techaudiotools-content-5-7-documentation

  • Access to Fab Marketplace & Quixel Megascans from within Unreal Engine made VFX on Sinners faster!
    2026.02.26 に

    Find out how academy award nominated VFX Supervisor Michael Ralla and Emmy award winning Visualization Supervisor Pepe Valencia were able to assemble their vision in real-time in our Fireside Chat here: https://youtu.be/lUKR7lZoFYI

  • Sony Honda Mobility’s 2026 AFEELA 1 Digital Cockpit Powered by Unreal Engine 5
    2026.02.26 に

    Watch this video for a look at the powerful next-gen HMI capabilities of the AFEELA 1—Sony Honda Mobility’s first ever model. Sony Honda Mobility recently showcased several AFEELA 1 vehicles that featured stunning Unreal Engine-powered in-cabin experiences. These include a 3D-native map rendering system, next-generation ADAS view mode on the cluster display that visualizes vehicle perception in real time, and a fully interactive interface that blends real-world data with entertainment and information in motion. Find out more about creating automotive human-machine interfaces with Unreal Engine here: unrealengine.com/uses/hmi #HMI, #HumanMachineInterfaces, #UnrealEngine, #SonyHondaMobility, #AFEELA1, #3DMap, #ADAS, #CES2026

  • Pushing Experiential Boundaries with SoWhen?
    2026.02.25 に

    Real-time 3D isn’t just for games, and SoWhen? is proving it. In this interview, co-founders Mohamed Marouene and Freddy Koné share how their creative studio uses Unreal Engine to build immersive experiences across industries; from entertainment and energy to mobility, brand activations, and even Fortnite islands. By blending storytelling, technical precision, and game design thinking, they help global clients rethink how they communicate and innovate. They also reveal what they look for in talent: hybrid creatives who mix technical skill with artistic vision, stay curious, take risks, and push beyond their comfort zone. ► Learn more about UEFN Development Narrative Experiences in UEFN Why UEFN Matters | Unreal Fest Orlando 2025 ► Follow SoWhen? on Instagram: https://www.instagram.com/sowhenstudio ► Check out more SoWhen? videos on YouTube: https://www.youtube.com/@SoWhenTheCreaTechCompany #UnrealEngine #Simulation #UEFN #CareerAdvice #CareerConnections #TransferableSkills

  • New UEFN Workflows | Creating in Fortnite
    2026.02.24 に

    Dive into the newest UEFN workflow upgrades, demonstrated in the Alpha Tycoon environment, featuring drag-and-drop and edit-in-place improvements, Lumen inside the prefab editor, the new prefab Outliner, a revamped Details Panel, and a sneak peek at what’s coming next!