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  • The End of Year stream set is really coming together 👀
    on 2025年12月5日

    We should be fully set up on… Dec 11 at 2PM ET! So, join us and some very special friends live right here on the Unreal Engine YouTube channel, as we take a look back at this year and look forward to another!

  • Crafting Parametric Hairstyles for MetaHumans | Unreal Fest Stockholm 2025
    on 2025年12月5日

    This session recorded at Unreal Fest Stockholm presents an accessible grooming system in Houdini designed to simplify the creation of MetaHuman hairstyles. The presentation covers a streamlined, artist-friendly workflow that reduces complexity through parametric controls and region-based styling, enabling efficient hair generation without requiring deep technical knowledge. Watch to explore a simplified import and export pipeline that ensures fast iteration and full compatibility with custom MetaHuman heads in Unreal Engine. Learn more about the MetaHuman framework here: metahuman.com #Grooms, #Houdini, #MetaHuman, #DigitalHumans, #MetaHumanCreator, #UnrealEngine, #UnrealFestStockholm

  • A Tech Artist’s Guide to Automated Performance Testing | Unreal Fest Stockholm 2025
    on 2025年12月5日

    As tech artists, we love to analyze the performance of our game, and we want to be able to automate the process of gathering that data, right? Automation leads to consistency, and consistency can be used to measure the impact of specific changes or catch regressions. There’s a few different ways that tech artists can lead the charge in automating this process, and in this talk recorded at Unreal Fest Stockholm, we’ll discuss options for automating performance testing from quick and easy to robust, configurable, and extensible. Learn more about Unreal Engine here: unrealengine.com #TechArt, #AutomatedPerformanceTesting, #UE5, #UnrealFestStockholm

  • Live Link Hub Tips | Unreal Engine Animation Hub
    on 2025年12月5日

    Watch this video for a deep dive into the different features of Live Link Hub, including the management, recording, and playback of Live Link sources as well as virtual subject setup and use. Don’t miss the other episodes in our Animation Hub series—a collection of tutorials designed to get you up to speed with animation in Unreal Engine, fast. For more information, visit the EDC page for this tutorial: https://dev.epicgames.com/community/learning/tutorials/GWrj/unreal-engine-live-link-hub-tips?source=3K6 Want to learn more about animating in Unreal Engine? Take a look here: unrealengine.com/uses/animation #Animation, #UnrealEngine, #LiveLinkHub, #UE5

  • What is Animation Hub? | Unreal Engine Animation Hub
    on 2025年12月5日

    Watch this video for an introduction to the new Unreal Engine Animation Hub video series. Animation Hub is your space for mastering advanced techniques in Unreal Engine. Explore short, focused tutorials that cover everything from rigging and animation to rendering, simulation, and beyond. Whether you’re refining your craft or breaking new ground, you’ll find the tools and insights you need to take your skills to a professional level in this series. Don’t miss the next episodes in our Animation Hub series—designed to get you up to speed with animation in Unreal Engine, fast. For more information and to explore the full library of Animation Hub tutorials, visit the Animation Hub on the EDC.

    Want to learn more about animating in Unreal Engine? Take a look here: unrealengine.com/uses/animation #Animation, #UnrealEngine, #UE5

  • MetaHuman Realtime Animator Best Practices | Unreal Engine Animation Hub
    on 2025年12月5日

    Watch this video and learn how to get the very highest quality facial animation via MetaHuman Animator using video sources such as webcams or video cameras. Don’t miss the other episodes in our Animation Hub series—a collection of tutorials designed to get you up to speed with animation in Unreal Engine, fast. For more information, visit the EDC page for this tutorial: https://dev.epicgames.com/community/learning/tutorials/bEvv/unreal-engine-metahuman-real-time-animator-best-practice Want to learn more about animating in Unreal Engine? Take a look here: unrealengine.com/uses/animation #Animation, #UnrealEngine, #MetaHumanAnimator, #DigitalHumans, #FacialAnimation, #UE5

  • One File Per Actor for Linear Content | Unreal Engine Animation Hub
    on 2025年12月5日

    Watch this video and learn how to use the One File Per Actor (OFPA) workflow in Unreal Engine for linear content. This tutorial covers setup, pros and cons, conversion steps, and collaboration tips—all without requiring World Partition. Don’t miss the other episodes in our Animation Hub series—a collection of tutorials designed to get you up to speed with animation in Unreal Engine, fast. Download the A-COM Animation Sample Project on Fab: https://www.fab.com/listings/7a019296-852d-47b8-86ed-ddcf2835a352 For more information, visit the EDC page for this tutorial:

    Want to learn more about animating in Unreal Engine? Take a look here: unrealengine.com/uses/animation #Animation, #UnrealEngine, #OneFilePerActor, #UE5

  • Movie Render Graph Intro | Unreal Engine Animation Hub
    on 2025年12月5日

    Watch this video and learn how to use Movie Render Graph to render shots into layers suitable for a compositing pipeline. Don’t miss the other episodes in our Animation Hub series—a collection of tutorials designed to get you up to speed with animation in Unreal Engine, fast. Download the A-COM Animation Sample Project on Fab: https://www.fab.com/listings/7a019296-852d-47b8-86ed-ddcf2835a352 For more information, visit the EDC page for this tutorial:

    Want to learn more about animating in Unreal Engine? Take a look here: unrealengine.com/uses/animation #MovieRenderGraph, #Animation, #Compositing, #UnrealEngine, #UE5

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